SAVAGE PIXELS #26: Game Over Man, Game Over
When games finish, when they should finish, and how brilliantly they do when done properly...»
MiltonSavage has written the following articles:
When games finish, when they should finish, and how brilliantly they do when done properly...»
Savage Pixels' very best games of 2013: some you know, some you might not. All good...»
Savage Pixels looks at whether a sports title can be just as engaging of story as a game released with exclusively its plotline in mind, taking in Beyond: Two Souls, Pro Evolution Soccer, Puppeteer and Street Fighter II»
With new hardware on the horizon in the shapes of the PS4 and Xbox One, Savage Pixels looks back at some of the very best games - or the most affecting ones - of this outgoing console generation.»
Savage Pixels speaks to the staff of Edge magazine about the pressures, perks and purest joys of running a print publication specialising in games culture, in an age when the internet is in everyone's pocket...»
Savage Pixels sits down with BioShock's creator Ken Levine to discuss the original game and the newly released BioShock Infinite...»
Tomb Raider and DmC: Devil May Cry reviewed, plus a look at Metal Gear Rising: Revengeance...»
Movies, into games, do not compute... often. As Aliens: Colonial Marines arrives after a protracted gestation - given its license, you might have thought it'd be bursting to get out there - Savage Pixels looks at tie-in hits and misses, and remembers some awful movies based on (actually pretty decent) games. Oh, and a Fantastic Five from the awesome Chipzel, who soundtracked Super Hexagon. Game on... over... on... over...»
A perfect ten games for the outgoing PS2, on which Sony has finally called time, plus a favourite five games from Belgian bass producer Netsky...»
Black Ops II falls under the critical microscope, alongside some cartoon capers with Mickey Mouse and the dog from Family Guy, and Savage Pixels' pick of the year's best games...»
From 3D Monster Maze, through Wolfenstein 3D and Doom, to the Halo series... the DNA of the first-person shooter, laid out.»
Does Resident Evil 6 represent the death of survival horror? Hardly... There are great examples of wet-yourself gaming out there, and this month's Savage Pixels casts its can-barely-open-them eyes over a few.»
Reviews of Sleeping Dogs and Transformers: Fall of Cybertron, plus favourite games eva(!!!) from Homeboy Sandman and Stay+... Oh, and a load of current-gen classics that you really, really should play.»
Savage Pixels dons its level nine armour and grabs its magical sword to explore the world of RPGS... »
Dirt: Showdown reviewed; Night Trap and The 7th Guest remembered; Lone Wolf has Flashback(s) to Jet Set Willy; Sensible World of Soccer is the Best. Game. Ever.; and Dishonored gets a look at because it looks amazing...»
Savage Pixels gets under the skin of the latest gaming world blockbuster, exploring its DNA via previous titles, interviewing its soundtrackers HEALTH, and basically discovering whether Rockstar's new baby is any good...»
This month's Savage Pixels takes a turn for all things retro, with contributions from Iain Lee and Gold Panda, a look back at some Spectrum favourites as Sir Clive's machine turns 30, and checks out some (fairly) current retro compilations.»
This month's Savage Pixels, with an in-depth review of Mass Effect 3, contributions from Sky Larkin and Teeth of the Sea, coverage of Street Fighter x Tekken and Asura's Wrath, plus previews of Sleeping Dogs and Borderlands 2. »
Here be words on video games: the bright moving lights on your tellybox when you’re not watching Take Me Out or Time Team. Reviewed: PlayStation Vita, Final Fantasy XIII-2, Catherine and The Darkness II. Also: JoFo pick their favourite games of pretty much all time. Ace.»
Savage Pixels' first of 2012, with a look at Mass Effect 3 and words in praise of Half-Life, as well as a Fantastic Five from Slimes and The Darkness' Awesome Ending.»
The top multi-platform games of 2011, featuring Batman: Arkham City, Crysis 2, Skyrim and Portal 2.»
DiS' regular games column is back! And this month, aside from the usual malarky we're opening up to you and your superior games knowledge to help us compile the first ever Savage Pixels Best Games of 2011 poll...»
After a barren summer for gamers – you can tell, they’re all looking rather more tanned than they do most years – it’s all guns blazing on the high street as publishers from across the gaming spectrum release the titles that they hope will not only shift significant units between now and Christmas, but quite possibly achieve the holy grail of a Game of the Year position at magazines and websites alike. We’ll be running a best of 2011 ourselves, in December, which YOU can influence (and please, do) – but before then, The Bumper Preview Special, of said stuff that developers are hoping you’ll cough up your hard-earned for…»
Apologies for the no-show in August. I was in the Lake District. Not a great deal of gaming up in those hills. Besides, August was a quiet month indeed, even for the hardcore gamer – until the release of Deus Ex: Human Revolution, anyway. But more on that title, later.»
Watch the Throne frequently surprises with its potency.»
(A month in gaming, in a few minutes.) »
(A games column for the curious, not the hardcore) »
One of the most captivatingly original bands touring today. »
Cast its most unsavoury numbers aside, and Goblin’s a very listenable, very well realised album from an artist whose career is only getting started.»
Tao of the Dead has been received, almost across the entirety of the critical spectrum, as the Texan band’s finest work since their 2002 major label debut – and on the evidence presented here tonight, where ‘Summer of All Dead Souls’ cracks and sparks with every mercury-bubbling Kelvin felt when they’re ploughing through ‘Relative Ways’, ‘Will You Smile Again?’ and ‘Caterwaul’, it’s hard to argue against the blanket opinion. »